* bytecode.c, callint.c, callproc.c: Use bool for boolean.
authorPaul Eggert <eggert@cs.ucla.edu>
Sat, 25 Aug 2012 03:11:12 +0000 (20:11 -0700)
committerPaul Eggert <eggert@cs.ucla.edu>
Sat, 25 Aug 2012 03:11:12 +0000 (20:11 -0700)
commit8f1e7d51d2e2905c86d5bed7d25e9202de630680
treec1b1b3802469b7d3bde50a8eb1c300c4f2f31b34
parent83bdbf6e2253ba7e1a6ca2e9acfb86bdf09609d1
* bytecode.c, callint.c, callproc.c: Use bool for boolean.

* bytecode.c (exec_byte_code):
* callint.c (check_mark, Fcall_interactively):
* callproc.c (Fcall_process, add_env, child_setup, getenv_internal_1)
(getenv_internal, sync_process_alive, call_process_exited):
* lisp.h (USE_SAFE_ALLOCA):
Use bool for booleans, instead of int.
* lisp.h, process.h: Adjust prototypes to match above changes.
* callint.c (Fcall_interactively): Don't assume the mark's
offset fits in 'int'.
src/ChangeLog
src/bytecode.c
src/callint.c
src/callproc.c
src/lisp.h
src/process.h